Pearson: Animated Lessons at Scale

More than 900 animated lessons for Imaginarium, more than 100 videos for Wonder and 90 for Set for Life: how Olive Tree Films keeps a collection consistent from the first lesson to the last, across years of work for Pearson’s brands.

Film crew and camera equipment seen through a dark entrance to a lit sound stage

The context: a learning company with many audiences

Pearson develops learning products that connect content, teaching and technology, and it serves customers in nearly 200 countries with around 20,000 employees, according to the Imaginarium series page. For a company at that scale, video is not a standalone product. It has to work inside a wider learning experience, next to books, digital platforms, assessments and teachers.

Imaginarium shows what that means. Pearson describes it as a K-9 English program that combines literacy, learning and life skills, from reading and writing in print and digital formats to communication, collaboration, creativity, critical thinking and citizenship. It can be used fully digitally or in hybrid classrooms, on computers, tablets and phones, and its Interactive Student Book embeds audio and video to support each theme. The secondary edition covers three levels, from GSE 59 to 84.

Our work for Pearson’s brands began years ago and spans Brazilian and global projects. In Brazil, it includes around 200 filmed English-learning videos for Wizard by Pearson, told in the Wizard case. This page focuses on the global animation work, and above all on Imaginarium, where we have produced more than 900 lesson videos.

Silhouetted film crew in front of a lit diffusion screen, one person pointing upward
Cinema camera set up in a bright interior while the crew works around a table and chairs
Film crew under a large overhead diffusion panel, surrounded by black flags and studio lights
Crew members watching a camera monitor beside a bright window on a film set

The challenge: hundreds of lessons, one standard

Producing one good animated lesson is a craft problem. Producing hundreds is an operations problem. In a long collection, characters, environments, illustration style, animation choices and audio treatment have to stay coherent from the first lesson to the last, and a visual inconsistency that goes unnoticed early can spread across many videos.

The global projects added their own pressure: production cycles of roughly six to twelve months, several stages of validation on the client side, voice-over and other audio supplied by Pearson to be integrated, and tight schedules that made early review decisive. Every stage depended on another: an illustration correction could affect animation, and a delayed approval could reshape the next production window. Pearson needed a partner able to build enough structure for volume while keeping the flexibility to answer each project’s needs, without losing the care each individual lesson requires.

Clutch Champion award, Fall 2023
Clutch Global award, Fall 2023
The case at a glance

A partnership measured in hundreds of lessons

Pearson writes the scripts. We turn them into finished audiovisual content: casting, illustration, animation, filming, voice integration, editing and delivery. These are the volumes our team has recorded across the partnership. Each project is counted on its own, never added into a single total.

900+

animated lesson videos for Imaginarium alone, in 2D animation and motion graphics with human voice-over.

Largest collection

Imaginarium900+
Wonder100+
Set for Life90

Global projects, each with its own visual system.

~200

filmed videos across the Wizard W-series, from W2 to W10, in studios and real locations.

Live action

Wizard W-series~200
Freemium (animated)50+
Presenter-led series30+

Brazilian projects for different ages and levels.

6–12

months, approximately, for each of the global production cycles, with staged reviews along the way.

Production cycles

Shortest cycle~6 mo
Longest cycle~12 mo

Long collections need long-range planning.

Source: Olive Tree Films project records. Volumes are internally reported and keep their original qualifiers.

Pearson:
Imaginarium lessons

A selection from the more than 900 lesson videos we produced for Imaginarium, in 2D animation and motion graphics with human voice-over. Each lesson follows the series’ visual system, so a student moving from one unit to the next stays in the same world. Because the lessons sit next to reading, writing and life-skills activities, the animation has to support each theme rather than compete with it.

The trailer is public. The full lessons are available on request.

The insight: the collection is the product

At this volume, the real deliverable is not a video. It is a collection. Our approach started from that idea: define the visual system early, so characters, environments, typography, motion and sound behave the same way in lesson 9 and in lesson 900, and treat every new lesson as part of that system instead of a fresh creative exercise.

The second part of the insight was about timing. In long animation projects, the cheapest moment to fix something is before it is copied into dozens of other files. So we worked in stages, with intermediate client validation and quality control at each step, giving both teams the chance to catch issues before they affected larger portions of the work.

The third part was about the conversation with the client. In projects with several validation stages, the work keeps moving only when everyone can see which decisions are ready, which assets need adjustment and how one stage affects the next. Managing those dependencies, instead of treating casting, illustration, animation and audio as isolated tasks, gave us a practical basis to discuss alternatives with Pearson and to reorganize the work when needed.

The scope: what the global work includes

The volumes and responsibilities recorded in our production account. Each project is counted on its own, never added into a single total.

01.

Objective and audience

Audiovisual lessons for Imaginarium, a K-9 program, and for other global Pearson projects, designed to work inside each wider program.

02.

Videos

More than 900 lesson videos for Imaginarium, more than 100 videos for Wonder and 90 for Set for Life, plus a filmed science-experiment project.

03.

Formats

2D animation and motion graphics with human voice-over for the global collections; real experiments filmed over time for the science project.

04.

Durations and versions

Lorem ipsum dolor sit amet, consectetur adipiscing elit, sed do eiusmod tempor incididunt ut labore et dolore magna aliqua.

05.

Language and voice

Imaginarium is an English program. For the global projects, voice-over and other audio were supplied by Pearson and integrated by our team.

06.

Timeline

Production cycles of approximately six to twelve months for the global projects, with intermediate reviews along the way.

07.

Quality control

Intermediate client validation and quality control at each stage, so issues were caught before they spread across the collection.

08.

Channels

Lessons produced for Pearson’s learning programs; Imaginarium runs fully digital or hybrid, with embedded audio and video in its Interactive Student Book.

The experience: trust built in the hard moments

Long partnerships are tested when a plan has to change. In one animated production, our team identified illustrations that were not meeting the required visual consistency. We took responsibility: reorganized the workflow, reviewed the production stages, adjusted the schedule and corrected the artwork. The videos were completed with the consistency they needed, without compromising their availability to the franchises that used them. Over the years, that openness built the confidence to discuss risks, suggest alternatives and agree on corrections together, and, as our records show, Pearson has repeatedly praised our team.

Who did what

The process: scripts in, lessons out

Pearson supplied the scripts, the voice-over for the global projects and the approvals. We took each lesson from script breakdown to final delivery.

Pearson writes.
We produce.

Staged reviews
at every step

  1. Script breakdown

    Each script is broken down into scenes, assets and a production plan.

  2. Illustration

    Characters and environments drawn to the collection’s visual system.

  3. Animation

    2D animation, motion graphics and compositing, reviewed at intermediate stages.

  4. Audio

    Voice-over and other audio supplied by Pearson, integrated with our sound work.

  5. Finishing and delivery

    Editing, final sound and picture, quality control and coordinated delivery.


Pearson Global:
Science experiments

Not every Pearson project is drawn. For a Pearson Global science project, we filmed real experiments over time, capturing physical processes as they unfolded instead of illustrating them. It required a different production rhythm from animation, built around the time each process takes. Pearson publishes science titles such as Phenomenal Science, though we have not confirmed that our project belongs to that series.

The trailer is public. The full videos are available on request.

Beyond the numbers

Completed, praised, continued

The volumes show the scale. These outcomes show what sustained it. Our team’s account records that every project described was completed successfully, with positive feedback on quality, organization and deadlines, including work with large volumes and multiple review stages. We do not claim learning gains, engagement or revenue effects: those would need their own measurement.

What the partnership says about us is simple. Creative execution and production responsibility work best together, and both have to be sustained over time: researching a character, spotting an illustration that needs correction, discussing a solution openly with the client and delivering the next lesson to the same standard as the first.

Silhouetted film crew among large diffusion panels, studio lights and a stepladder

Delivery

Every project completed

All projects described in our account reached delivery, including collections with hundreds of lessons.

Cinema camera with a matte box silhouetted against a bright interior film set

Feedback

Recurring praise

Pearson has repeatedly praised our team for quality, organization and deadlines, as our records show.

Close-up of a camera operator's hand on a cinema camera handle, with the rear display visible

Continuity

A partnership of years

The relationship continues across Brazilian and global projects, in live action and in animation.

Related work and formats

Where this case connects to the rest of what we do.

Questions about this case

Short answers for learning teams planning animated lessons at scale.

How many videos has Olive Tree Films produced for Pearson?

For Imaginarium alone, more than 900 animated lesson videos. Our records also show more than 100 videos for Wonder, 90 for Set for Life and around 200 filmed videos for the Wizard W-series in Brazil. Each project is counted on its own, and we do not add them into a single audited total.

Turning Pearson’s scripts into finished 2D animated lessons: breaking down each script, illustrating characters and environments, animating with motion graphics and compositing, integrating the voice-over and audio supplied by Pearson, and finishing sound and picture, with intermediate reviews along the way.

By treating the collection as the product. The visual system for characters, environments, typography, motion and sound is defined early, and staged workflows with intermediate client validation and quality control catch issues before they spread across other lessons.

Approximately six to twelve months per production cycle for the global projects described in our account, with several stages of validation on the client side. Long collections need long-range planning, and the schedule is built around those reviews.

With staged workflows. Each production moves through intermediate validation points, so Pearson’s teams review the work where a decision changes the most, and our team keeps track of which decisions are ready, which assets need adjustment and how each stage affects the next.

For the global projects described here, voice-over and other audio were supplied by Pearson, and our team integrated them with sound work in post-production. Human voice-over is part of the Imaginarium format, but we do not claim to have cast or recorded those voices.

Live action, 2D animation, motion graphics, compositing and filmed experiments: animated lesson collections for global projects, filmed English-learning videos and animated series for Wizard in Brazil, presenter-led videos with motion graphics, presentation videos for Wizard franchises and a science project filmed over time.

Pearson does. Its editorial teams own the curriculum, the scripts and the educational methodology. Our responsibility is the audiovisual execution, from script breakdown and production planning to final delivery.

We cannot say, and we do not claim it. No study of learning gains, completion rates or engagement was part of our work. What our records show is delivery: large collections completed successfully, with positive feedback on quality, organization and deadlines.

Start a conversation

Planning a collection, not a video?
Let’s build the system.

Animated colleagues meeting around a laptop with a rising chart, from an animated training video for UN Global Compact
Man presenting a marketing plan on a flip chart to colleagues, from a client testimonial video for Regus
Man in a navy blazer speaking while seated in a bright lounge with large windows, from a corporate film for Super W
Woman speaking beside a smartphone-shaped display showing the Tuvis website, from a client testimonial video for Tuvis